Does SMITE Have Staying Power in the MOBA Ring?

September 20th, 2012

Author: Ambrielle Army

With the popularity of Multiplayer Online Battle Arena (MOBA) games at an all-time high with titles like Defense of the Ancients, Heroes of Newerth and League of Legends, more and more MOBAs are showing up on the scene. With so much potential for a growing player base and an equally high amount of competition for a slice of it, each game must be able to stack up well against others in the genre.

Still in its closed beta stage, SMITE appears to be the next major MOBA game on the scene.  Though still in its closed beta, many interested players are anxious to see what the hype is about. Although the game is only in its early stages, it is already laying the foundation of its success or failure.

With 19 ‘gods’ or characters to choose from on a three-lane map with symmetrical jungle areas, the structure of the game itself rings fairly familiar to those experienced in other MOBAs. Gods fill various standard roles such as assassin, mage, ranged fighters, tanks and more. Each team struggles to secure kills on neutral minions, enemy gods and structures. The first team to destroy the opposing team‘s final structure, the NPC Minotaur, wins the game.

 

What is promising about SMITE?

For a game still in its beta stage, the art shows a lot of potential. A  lot of the animations and the minimap still feels a bit rough, but the general style of the game is appealing. The amount of strategy it currently requires suggests that it has the potential to emerge on the competitive scene alongside the other major titles in its genre. Stylistically, the game has enough similarities to make DotA, HoN and LoL players feel comfortable with the setup, but also employs a few unique aspects in its lore and mechanics. The ability to change vantage points from an overhead view to a third person view is interesting and allows for real-time customization of vision.  

 

 

 

What is lacking in SMITE?

While the ability to change vantage points is compelling, it also forces different control key bindings than the other MOBA games have standardized, which can be a large stylistic adjustment to get used to. Its client and general user interface needs some work before they can handle the same level of player interaction as other popular games. If SMITE wishes to attract a large player base, it will need to have a more user friendly feel to the game as a whole, making it easier for new players to make the transition.

There also appears to be some fairly severe balance issues between some of the gods. An issue  that can be easily fixed during the beta stage and number tweaking. Even specific roles such as mages or physical damage carries can be hard to counter with the lack of gap closing abilities. Though many games experience this in the early stages, new players will find themselves facing the same five gods every game until they earn enough points to unlock new gods. This helps players to get comfortable with a small set of champions, but it can become monotonous. 

Conclusion:

 SMITE is a game that holds a lot of untapped merit. On the negative side, its mechanics are currently a little too unbalanced in some areas and its animations and user interface need improvement in order to compete with larger games. The game needs to expand the number of available gods along with its general usability. On the positive side, the overall idea of the game has many fun ideas behind it, which builds off of the MOBAs which came before it. The developers have left themselves a lot of growing room, and how they use it will likely be the deciding factor of the game’s success. If they can recognize and address the current issues that the beta players have and successfully eliminate or minimize them, then SMITE’s unique game aspect will outweigh any issues it may have and SMITE just may be the next big MOBA.

Comments

Page 1 of 4 1 2 3 4 
I have not got a chance to play the beta yet, but from what i see of the game it does seem to have very nice graphics and adds third person unlike the other MOBA games. I just currently do not see it passing DOTA 2 and LoL for users.

xXNoobtubedXx

1
Posted Friday, September 21st, 2012    Quote This Post
Level 7
7590 ARP
6090/2147482148, 2147476058 ARP to go
6090/2147482148, 2147476058 ARP to go
its ok but lol will always be better

2
Posted Friday, September 21st, 2012    Quote This Post
Level 6
1034 ARP
34/500, 466 ARP to go
34/500, 466 ARP to go
I played both dota type and smite type of game... the problem with this is that it give a very much different perspective of the game (yes both are still moba) but it give the player a total different feeling of the game.

3
Posted Friday, September 21st, 2012    Quote This Post
Level 7
3245 ARP
1745/2147482148, 2147480403 ARP to go
1745/2147482148, 2147480403 ARP to go
I find Smite more casual than competitive

4
Posted Friday, September 21st, 2012    Quote This Post
Level 7
1768 ARP
268/2147482148, 2147481880 ARP to go
268/2147482148, 2147481880 ARP to go
Does SMITE Have Staying Power in the MOBA Ring?
Maybe. Time will tell.

5
Posted Friday, September 21st, 2012    Quote This Post
Level 5
853 ARP
103/250, 147 ARP to go
103/250, 147 ARP to go
Well the key giveaway should help answer the staying power question within our community at least.

6
Posted Friday, September 21st, 2012    Quote This Post
Level 7
1896 ARP
396/2147482148, 2147481752 ARP to go
396/2147482148, 2147481752 ARP to go
i doubt it will get too popular

7
Posted Friday, September 21st, 2012    Quote This Post
Level 7
2090 ARP
590/2147482148, 2147481558 ARP to go
590/2147482148, 2147481558 ARP to go
will it top LoL? no. I do think it is a very interesting game hopefully it does become succesful because i really like the whole play as a god aspect.

8
Posted Friday, September 21st, 2012    Quote This Post
Level 1
63 ARP
62/99, 37 ARP to go
62/99, 37 ARP to go
its a cheap copy of moba games it will never stand in the line with other games

9
Posted Friday, September 21st, 2012    Quote This Post
Level 2
103 ARP
3/150, 147 ARP to go
3/150, 147 ARP to go
Not from what I see

Always make sure your NvIdia Drivers are updated!

10
Posted Friday, September 21st, 2012    Quote This Post
Level 7
1574 ARP
74/2147482148, 2147482074 ARP to go
74/2147482148, 2147482074 ARP to go
i need to check it out first

PEw Pew

11
Posted Friday, September 21st, 2012    Quote This Post
Level 6
1060 ARP
60/500, 440 ARP to go
60/500, 440 ARP to go
Can we stop with the dota clones?

12
Posted Friday, September 21st, 2012    Quote This Post
Level 4
532 ARP
32/250, 218 ARP to go
32/250, 218 ARP to go
yeah

13
Posted Friday, September 21st, 2012    Quote This Post
Level 2
241 ARP
141/150, 9 ARP to go
141/150, 9 ARP to go
installing atm will see how it goes

14
Posted Friday, September 21st, 2012    Quote This Post
Level 1
36 ARP
35/99, 64 ARP to go
35/99, 64 ARP to go
Ofc Smite will be on under the top 10 of its genre!

15
Posted Friday, September 21st, 2012    Quote This Post
Level 1
86 ARP
85/99, 14 ARP to go
85/99, 14 ARP to go
lol is better

LEAGUE OF LEGENDS!!!

16
Posted Friday, September 21st, 2012    Quote This Post
Level 6
1087 ARP
87/500, 413 ARP to go
87/500, 413 ARP to go
It seems to be a blend of MNC and LOL.

I will give it a try.

17
Posted Friday, September 21st, 2012    Quote This Post
Level 3
280 ARP
30/250, 220 ARP to go
30/250, 220 ARP to go
I personally like smite a lot more than LoL.I don't really like it cuz of the view,i'm more used to first person and third person.It will definitely be in the top 10 or even top 5 moba games

18
Posted Friday, September 21st, 2012    Quote This Post
Level 1
96 ARP
95/99, 4 ARP to go
95/99, 4 ARP to go
Jazzu said: its a cheap copy of moba games it will never stand in the line with other games


Pretty much all moba games just copy one another. Every game is practically a clone of one another with different champions and map graphics...

I personally have never played Smite but I think it'll attract a different type of gamer into the moba scene. It doesn't matter if Smite makes it big, it'll increase the popularity of moba which is good for all games like LoL, HoN and Dota. I don't get why the game gets so much hatred for "copying".

The pattern will continue on, and on, and on, and on, and on..........

Enjoying my new life in California :)

19
Posted Friday, September 21st, 2012    Quote This Post
Level 7
3117 ARP
1617/2147482148, 2147480531 ARP to go
1617/2147482148, 2147480531 ARP to go
It is different which I enjoy. I don't play it too much but the idea is really cool and it is a nice switch from the traditional moba. I'm not sure it will catch on as well as LoL though.

20
Posted Friday, September 21st, 2012    Quote This Post
Level 5
896 ARP
146/250, 104 ARP to go
146/250, 104 ARP to go
Balancing is definitely a major issue at the moment but the the camera angle provides an intense and immersive experience. I think there is a lot of potential for this and other games like it.

21
Posted Friday, September 21st, 2012    Quote This Post
Level 1
52 ARP
51/99, 48 ARP to go
51/99, 48 ARP to go
stickher said: its ok but lol will always be better
One of LoL fanboys huh? You don't even realize how bad the game actually is.

Through all the differences it is still perfection.

22
Posted Friday, September 21st, 2012    Quote This Post
Level 7
6140 ARP
4640/2147482148, 2147477508 ARP to go
4640/2147482148, 2147477508 ARP to go
Decinho said: lol is better
Dude wtf?! this thread is about Smite not report qq at LoL so pls go and write some Sh.. at the LoL Forums! now go and report some noobs at LoL

23
Posted Friday, September 21st, 2012    Quote This Post
Level 1
86 ARP
85/99, 14 ARP to go
85/99, 14 ARP to go
I dont see it overtaking Lol or DOTA2 so i dont think it will stay in the market to long.

All you can eat steak...Plus Bonus Steak!!!

24
Posted Friday, September 21st, 2012    Quote This Post
Level 2
136 ARP
36/150, 114 ARP to go
36/150, 114 ARP to go
It will stay in its spot as a unique take, i have a feeling it will end up being larger than hon, but considerably behind DOTA2 and LoL.

25
Posted Friday, September 21st, 2012    Quote This Post
Level 4
725 ARP
225/250, 25 ARP to go
225/250, 25 ARP to go
Page 1 of 4 1 2 3 4 

Add Your Comment

You are not logged in. To leave a message you must Login First.