Replayability & Incentivization in Diablo 3

August 2nd, 2012

Author: Kyle Campbell

Blizzard's latest RPG, Diablo 3, has many persistent progression systems installed into the game, which drive replayability on multiple difficulties and classes. Tiers exist for different abilities, skills, armor & weapons crafting, gem crafting, legendary loot system that scales to your level, difficulty, randomly generated elite enemies, and the level, class, and difficulty.

But even with all of these systems that incentivize the player to grind on, many, including Blizzard themselves admit that end-game Diablo 3 (Inferno difficulty), is lacking. The basis of Diablo 3’s replayability is reduced to grinding gold to buy the best items on the Auction House to power through Inferno with a made-to-order set of armor, weapons, and enchantments rather than looting it.

Diablo 3's armor, weapon, and gem crafting systems are straightforward and convenient, considering they transfer from one character to another. So, you won't have to worry about spending all of your tomes and pages on upgrading the artisans for other characters and you can use leftover tomes and pages to craft the items for other characters. A recent patch made the game "easier" by reducing the costs of the crafting and increasing the frequency of better loot more a few percentage points, to ease the transition of a new player to the rather difficult series.

Without question, the leveling and skill tree progression are an integral part of any RPG but again, this is only a one-time run-through. Once you max out your character at level 60, you have your pickings of all of your character's skills, abilities, and runes. Additionally, there are four difficulties, culminating in Inferno, a formidable challenge for even the most competent RPG players. But, once again, you can only run through all of the difficulties once, usually maxing out your character somewhere near the end of Nightmare/start of Hell difficulty.

Without question, the crux of the replayability of Diablo 3 is all in the looting system. Legendary, Rare, Magical, and Normal weapons all have names that overlap, but an overlap in stats or enchantments is less likely since every item is randomly generated. The idea is that you keep playing the last Act of Inferno, where you have the best chances of getting the best equipment and items. 

But the loot system isn't quite up to snuff and a lot of players struggle to find further replayability in a game where they can simply buy the best gear with cash or in-game gold. This is mainly due to the institution of the in-game auction house where players can exchange in-game items for in-game currency, gold, or actual, real-world currency. This new feature defeats the drive of replayability to a large extent.

Bashiok, Community Manager for Blizzard, divulged their plans to address the issue, including as of yet undisclosed patches that "get them [the players] excited about playing [again]." Bashiok admits that these band-aid patches won't fix the end-game design problem itself, but more robust progression systems are a ways away, considering they're working on patch 1.1 as well, which will add PvP arenas to the PvE RPG.

Diablo 3 is a fun game. Period. But if you're not a hardcore Diablo 3 player, it can be difficult to keep up with everybody else or find the time to get your loot yourself, especially since bargain prices on mid-tier max level gear aren't uncommon even in the gold (in-game) based auction house.

Comments

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this game has no replayablity i played the game finished it at lvl 30 an quit

one reason it sux

1
Posted Thursday, August 2nd, 2012    Quote This Post
Level 6
1036 ARP
36/500, 464 ARP to go
36/500, 464 ARP to go
Replay value is a huge part of the game, which is why Starcraft 2 will be played for years down the line vs a few months for Diablo 3.

2
Posted Thursday, August 2nd, 2012    Quote This Post
Level 7
2520 ARP
1020/2147482148, 2147481128 ARP to go
1020/2147482148, 2147481128 ARP to go
i had a hard time playing through this once....just not as fun as i hoped

3
Posted Thursday, August 2nd, 2012    Quote This Post
Level 5
874 ARP
124/250, 126 ARP to go
124/250, 126 ARP to go
It is a decent game. I just think it got over hyped and didn't deliver to our expectations. I am glad I didn't pay for it or else I would hate the game.

4
Posted Thursday, August 2nd, 2012    Quote This Post
Level 7
4921 ARP
3421/2147482148, 2147478727 ARP to go
3421/2147482148, 2147478727 ARP to go
I passed the game 6 times and it got a bit boring I have to admit. I really think PvP will make it back again.

Through all the differences it is still perfection.

5
Posted Thursday, August 2nd, 2012    Quote This Post
Level 7
6438 ARP
4938/2147482148, 2147477210 ARP to go
4938/2147482148, 2147477210 ARP to go
The game got really bored when you beat inferno, especially when you have to do total of 10 char to get all achievement.

6
Posted Thursday, August 2nd, 2012    Quote This Post
Level 7
3553 ARP
2053/2147482148, 2147480095 ARP to go
2053/2147482148, 2147480095 ARP to go
I still enjoy the game, when I get bored with one toon, I make another

If your going to do something wrong, do that right!

7
Posted Friday, August 3rd, 2012    Quote This Post
Level 2
117 ARP
17/150, 133 ARP to go
17/150, 133 ARP to go
i was not happy with this game i guess my hopes where to high

8
Posted Friday, August 3rd, 2012    Quote This Post
Level 1
89 ARP
88/99, 11 ARP to go
88/99, 11 ARP to go
Didn't buy the game because I sort of foresaw this in the beta. lol

Alienware m11x R2 - Aug. 2010 l Steam: bonnolog l Xfire: bonnolog l http://raptr.com/bonnolog

9
Posted Friday, August 3rd, 2012    Quote This Post
Level 2
118 ARP
18/150, 132 ARP to go
18/150, 132 ARP to go
I don't think Id ever get bored of this game. Well I don't even have it to begin lol ;P but I still want it really bad.

10
Posted Friday, August 3rd, 2012    Quote This Post
Level 1
18 ARP
17/99, 82 ARP to go
17/99, 82 ARP to go
Yup replay ability on this one was lacking, after the huge lull between D2 and D3 you think they would've come up with more then this. I got my sights set on Torchlight 2 and GW2 now.

11
Posted Friday, August 3rd, 2012    Quote This Post
Level 3
437 ARP
187/250, 63 ARP to go
187/250, 63 ARP to go
No fun to replay this game, you are so excited to get to inferno, and once you do its boring. Legendary items suck and they already allow bots... fuck d3

12
Posted Friday, August 3rd, 2012    Quote This Post
Level 1
13 ARP
12/99, 87 ARP to go
12/99, 87 ARP to go
They tried to make an MMO out of an action game and ended up with a grind only endgame.

13
Posted Friday, August 3rd, 2012    Quote This Post
Level 4
555 ARP
55/250, 195 ARP to go
55/250, 195 ARP to go
Just a little note you can play the every difficulty more than once with the same character.

14
Posted Friday, August 3rd, 2012    Quote This Post
Level 7
1917 ARP
417/2147482148, 2147481731 ARP to go
417/2147482148, 2147481731 ARP to go
It was a fun game while it lasted but I don't play much anymore. The only fun time to play now is with some friends in the same room for me. It really did lack from the hype that it carried.

15
Posted Friday, August 3rd, 2012    Quote This Post
Level 5
908 ARP
158/250, 92 ARP to go
158/250, 92 ARP to go
It was and still is a big let down.

16
Posted Friday, August 3rd, 2012    Quote This Post
Level 2
127 ARP
27/150, 123 ARP to go
27/150, 123 ARP to go
diablo 2 was much better and still is better imo. Why take something that works great. Break it, attempt a fix, fail at said fix, and slap a 60dollar price tag on it? ohh wait thats right Activision....

Either get behind our troops or get in front of them.

17
Posted Friday, August 3rd, 2012    Quote This Post
Level 6
1217 ARP
217/500, 283 ARP to go
217/500, 283 ARP to go
I was bummed to hear that once I beat the game, I just went and played the exact same slightly boring quests again.

18
Posted Friday, August 3rd, 2012    Quote This Post
Level 7
3366 ARP
1866/2147482148, 2147480282 ARP to go
1866/2147482148, 2147480282 ARP to go
Yes. DIII did seem lackluster to me yet I couldn't figure why. Now you've pointed out the main problem. Blizzard gave a way to achieve amazing equipment easier with the gold accumulated rather than dungeon grinding...

19
Posted Friday, August 3rd, 2012    Quote This Post
Level 1
40 ARP
39/99, 60 ARP to go
39/99, 60 ARP to go
yeah it was really boring for me and a waste of money

Lifes A Garden.. Dig It (joe dirt)

20
Posted Friday, August 3rd, 2012    Quote This Post
Level 7
2530 ARP
1030/2147482148, 2147481118 ARP to go
1030/2147482148, 2147481118 ARP to go
GeneticSpore said: diablo 2 was much better and still is better imo. Why take something that works great. Break it, attempt a fix, fail at said fix, and slap a 60dollar price tag on it? ohh wait thats right Activision....


Actually Blizzard is the one who own Activision not the other way around. The more accurate statement would be that Vivendi who oversaw Blizzard the past 3 decades owns both companies. Bob Kotick is really the one behind the bad decisions, he is the CEO of ActivisionBlizzard but he still ultimately answers to Vivendi.

21
Posted Friday, August 3rd, 2012    Quote This Post
Level 7
4921 ARP
3421/2147482148, 2147478727 ARP to go
3421/2147482148, 2147478727 ARP to go
I had better expectations from a game/company like this. I played for a few weeks then it just got really boring so i stopped. A real waste of money.

Hesitation is the seed of defeat.

22
Posted Friday, August 3rd, 2012    Quote This Post
Level 4
726 ARP
226/250, 24 ARP to go
226/250, 24 ARP to go
robertxoxo said: I had better expectations from a game/company like this. I played for a few weeks then it just got really boring so i stopped. A real waste of money.

I did the exact same thing. I dont think it was a waste of money though.

23
Posted Friday, August 3rd, 2012    Quote This Post
Level 3
392 ARP
142/250, 108 ARP to go
142/250, 108 ARP to go
I got bored with this game after lvl 45 or so, I haven't logged on to it for at least a month or two.

M17x R4 i7 7970 www.facebook.com/sizzackz

24
Posted Friday, August 3rd, 2012    Quote This Post
Level 7
3458 ARP
1958/2147482148, 2147480190 ARP to go
1958/2147482148, 2147480190 ARP to go
It's a good game......but once I beat it once, nothing compelled me to keep on playing the exact same game again, but on a higher difficulty.

25
Posted Friday, August 3rd, 2012    Quote This Post
Level 1
91 ARP
90/99, 9 ARP to go
90/99, 9 ARP to go
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