July 27th, 2011
After being the lead development platform for decades, something strange happened to the PC five years ago. In a reversal of roles, multi-system games began being ported from lower-powered HD consoles to PC.
Consquently, compromises in size, number of players, and graphics were made on PC versions. This is largely because consoles enjoyed better sales at the time, and thereby became the priority.
Today, however, it seems the PC is reclaiming its posistion as the lead development platform. At least that's the case with the highly anticipated Battlefield 3, which is being optimized on PC, and then scaled down for consoles, like it was before.
(To wit, PC will support 64-person multiplayer and larger maps, compared to 24-person on consoles and smaller maps.)
Battlefield 3 arrives Oct. 25 on PC, Xbox 360, and PS3.