Good luck with that: Controllers that heat or cool depending on the game

August 9th, 2010

Next to rechargeable health, vibrating gamepads may be one of the finer innovations of recent video games. But controllers that heat or cool depending on the situation!? That’s just silly.

Nevertheless, researchers from Tokyo Metropolitan University think gamers will want their palms to sweat more than they already do, or chill when entering an ice level. Using a pair of thermoelectric surfaces on the sides of the controller, the so-called ThemoGame system conditions the grips by +/- 10 degrees.

Good luck trying to get game developers to adopt that functionality. I’ll admit, this has some interesting uses for visually impaired gamers, something the inventors are focused on. But as far as mainstream gaming goes, $100 bucks says this thing will crash and burn before it even takes off.

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Comments

Sounds annoying.

Plus, frankly, if the game is immersive (read: a good game), you probably wouldn't even notice a change of +/- 10 degrees.

1
Posted Monday, August 9th, 2010    Quote This Post
iGames|Ferguson
I think they should just make this to make cold controllers to prevent controller sweat.

2
Posted Monday, August 9th, 2010    Quote This Post
iGames|Rippey
I don't know about you, but my skill at games drops 10 fold when my hands are cold.

3
Posted Tuesday, August 10th, 2010    Quote This Post
iGames|Ferguson
me also, if my hands are cold, my playing skills decreases...

GAMING IS ETERNAL DELIGHT!

4
Posted Tuesday, August 10th, 2010    Quote This Post
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This just sounds like they are getting a little out of hand. Maybe cooling fans inside the controller, with possibly a few small ports on the sides to keep your hand from sweating during game play. Since theyre for the realistic feel in the game controllers, wonder if theyll put a little shocker in there too. Cause theres a lot of games where your character gets a little shock sent pulsating through his entire being.

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Posted Tuesday, December 28th, 2010    Quote This Post
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iGames|Ferguson said: Sounds annoying.

Plus, frankly, if the game is immersive (read: a good game), you probably wouldn't even notice a change of +/- 10 degrees.

Great point.

If actions speak louder than words, why is the pen mightier than the sword?

6
Posted Monday, April 11th, 2011    Quote This Post
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This is something new. But iGames|Ferguson is right, sounds very annoying. I do not see the point for doing that.
Best regards,
Aleex from http://www.proreview.net

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Posted Monday, October 17th, 2011    Quote This Post
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thanks for the info! well said.

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Posted Tuesday, November 6th, 2012    Quote This Post
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