Video: Game testing is a thankless, crappy job
November 8th, 2011
To the uninformed, "game tester" sounds like a fun job. Until you discover it involves no playing; just sitting in an isolated part of a game trying to click on stuff to see if it'll break. Then repeat thousands of times.
It's a thankless, tireless, and monotonous job, as the above video suggests. Still, it makes our games less sucky upon release.
Granted, testing games is better than digging ditches. Or no job at all. But it's anything but rewarding, if not downright monotonous. Like that insufferable warehouse I worked at for six months in 2001.
See also: HDD prices to skyrocket in 6 months | More uplifting PC gaming news





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I've tested Lego Indiana Jones when I was a bit younger for TT Games as part of my working experience and I was sat on level 1 and played that over about 40 times writing down everything I was doing and any bugs/faults I could find.
About another 50 people were doing it the exact same time as me.
Enjoying my new life in California :)
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Well, at least you got a first hand experience of it. Even though it's boring, I think some people would love to play an important role in the game.
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invite me to friends!
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and its even worse when you get hired through some koreans to test a game coming to the U.S there so strict that it's not even funny
my time has come.
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It seems that nowadays game dev companies are using the people who bought their games to do the actual testing.
Cum somnus finit - Razgriz surget iterum
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Anything worth having is worth working hard for.
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well you have to take into fact the copies we used are developer copies and the computer we test on or our own computers have almost every ddl file, program and anything possible to run it smoothly. Then when you get it bugs come up from common issues that we testers don't have. Plus when a disc is made and the game is copied onto it that will also cause issues too
my time has come.
Level 7
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Only in America can someone bitch about that! Seriously
I'm not creative, so this is what I came up with...
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Wow a little uncalled for...
my time has come.
Level 7
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I completely agree. I don't think I'd enjoy playing a game after spending hours upon hours finding out the tiny glitches and errors. It would frustrate me - just like when I get stuck on a level and have to repeat the first half only to die just before the checkpoint every time! lol
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B-RAD-G
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Claudio Olivaes - killerPOA Brazilian FPS Player - Old School MSN olivaes@hotmail.com
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Great look into the world of game production.
"He who controls the present, controls the past. He who controls the past, controls the future.
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It takes 47 muscles to frown,and 17 to smile.. It only takes 3 to end a life.. One shot, one kill.
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I know theres always a compatibility team involved too, but I supposed they failed big time with this one.-
Cum somnus finit - Razgriz surget iterum
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