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League of Legends

LOL XP



Hi,

How XP is being calculated? I try to figure it out from stats but looks like matter of luck. What is the avg XP you get for a game?

1
Posted Monday, April 30th, 2012    Quote This Post
Level 3
283 ARP
33/250, 217 ARP to go
33/250, 217 ARP to go
About IP read:
http://leagueoflegends.wikia.com/wiki/Influence_Points

And XP read:
http://leagueoflegends.wikia.com/wiki/Experience_%28summoner%29

No point copy pasting it all in here for you :P

League Of Legends

2
Posted Monday, April 30th, 2012    Quote This Post
Level 6
1089 ARP
89/500, 411 ARP to go
89/500, 411 ARP to go
game length + summoner lvl

Meowzor On league of legends NA

3
Posted Monday, April 30th, 2012    Quote This Post
Level 3
372 ARP
122/250, 128 ARP to go
122/250, 128 ARP to go
So, that's it? No matter of how good or bad i play there is only time in the picture?

4
Posted Tuesday, May 1st, 2012    Quote This Post
Level 3
283 ARP
33/250, 217 ARP to go
33/250, 217 ARP to go
Ranisz82 said: So, that's it? No matter of how good or bad i play there is only time in the picture?


More or less, yes. Sure if u win, you take more exp and IP. But get 30 kills on the same game dont give you a buf on them.

"Common sense is quite rare" .Voltaire.

5
Posted Tuesday, May 1st, 2012    Quote This Post
Level 4
673 ARP
173/250, 77 ARP to go
173/250, 77 ARP to go
meowzor said: game length + summoner lvl

Really that's pretty unfair.

6
Posted Tuesday, May 1st, 2012    Quote This Post
Level 2
241 ARP
141/150, 9 ARP to go
141/150, 9 ARP to go
Tool1996 said:
meowzor said: game length + summoner lvl

Really that's pretty unfair.


how is that unfair as it takes more exp you get more exp per win. Since games are longer you spend more time playing it only make more sense to get more exp.

Ranisz82 said: So, that's it? No matter of how good or bad i play there is only time in the picture?


Well you get more for winning than lossing

Meowzor On league of legends NA

7
Posted Tuesday, May 1st, 2012    Quote This Post
Level 3
372 ARP
122/250, 128 ARP to go
122/250, 128 ARP to go
Whether you win or lose matters too, there's first win of the day and XP boosts that add to your gain.

Anything worth having is worth working hard for.

8
Posted Tuesday, May 1st, 2012    Quote This Post
Level 7
6397 ARP
4897/2147482148, 2147477251 ARP to go
4897/2147482148, 2147477251 ARP to go
Ranisz82 said: So, that's it? No matter of how good or bad i play there is only time in the picture?
The thing youre missing here is that its a TEAM GAME! If your personal score is gonna get more xp then nobody would never ever want to play support or tank anymore. Everybody would take carry and try to get as many kills as possible. So imo current system makes sense.

League Of Legends

9
Posted Tuesday, May 1st, 2012    Quote This Post
Level 6
1089 ARP
89/500, 411 ARP to go
89/500, 411 ARP to go
To be honest... I suck at that game so I dont even look at the xp and I just play for fun... I'm like level 6.

10
Posted Tuesday, May 1st, 2012    Quote This Post
Level 7
3366 ARP
1866/2147482148, 2147480282 ARP to go
1866/2147482148, 2147480282 ARP to go
kermanius said:
Ranisz82 said: So, that's it? No matter of how good or bad i play there is only time in the picture?
The thing youre missing here is that its a TEAM GAME! If your personal score is gonna get more xp then nobody would never ever want to play support or tank anymore. Everybody would take carry and try to get as many kills as possible. So imo current system makes sense.


Good point.

It's a bit of a grind, but you'll get there. If you ignore how long it takes you to level, and just play to have fun, you'll find the game more enjoyable.

11
Posted Tuesday, May 1st, 2012    Quote This Post
Level 7
1560 ARP
60/2147482148, 2147482088 ARP to go
60/2147482148, 2147482088 ARP to go
ownageville said:
kermanius said:
Ranisz82 said: So, that's it? No matter of how good or bad i play there is only time in the picture?
The thing youre missing here is that its a TEAM GAME! If your personal score is gonna get more xp then nobody would never ever want to play support or tank anymore. Everybody would take carry and try to get as many kills as possible. So imo current system makes sense.


Good point.

It's a bit of a grind, but you'll get there. If you ignore how long it takes you to level, and just play to have fun, you'll find the game more enjoyable.


Understand why it is like that.
On the other hand it gives opportunity for a better team to just wait for a period of time and not allowing opposite team making any move, just to make a match longer without actual ending of a match.

NVM I just wanted to figure out why stats are so inconsistent and not related to in-game efficiency.
Thanks!

12
Posted Wednesday, May 2nd, 2012    Quote This Post
Level 3
283 ARP
33/250, 217 ARP to go
33/250, 217 ARP to go
If you feel like other team is just refusing to end it and you got no chance there is always surrender vote to end it yourself.

League Of Legends

13
Posted Wednesday, May 2nd, 2012    Quote This Post
Level 6
1089 ARP
89/500, 411 ARP to go
89/500, 411 ARP to go

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