Update 0.9.013

- The GUI on your screens will appear slightly increased or decreased in size, depending on your screen size. But now the GUI parts will surely not interfere

- Shields and traps now have a Durability stat. What does it mean? From now on if you are defending using a shield (using keyboard key C) you won't get any incoming damage, but your shield will be affected instead receiving the corresponding damage. Over the time the durability will be decreased and eventually shield will be destroyed and simply disappear. 

- Durability of traps is reflected in the number of uses. The most durable trap allows 8 uses. The durability progress of an item is displayed in percentage in the top right corner of the slot.
 

- Controls in the Store have been altered. Item purchasing using the mouse has been simplified. Now when using LMB on buying you will get a single item at a time until there are no more items left in stack. Also you can sell everything by dropping it to an empty slot. But there are also buttons to modify the process: Left Shift +RMB – buy\sell a full stack, Left Ctrl + RMB – buy\sell a single item (by the way, the full key controls are available via link). I am going to describe the controls within inventory in the next clause.

- So, what is new in the inventory controls. Left Shift + LMB – take a half of stack, Left Ctrl + LMB – take a single item from stack, Left Alt + LMB – add a single item to the stack. 

Game`s controls

- Also from now you will find set bonuses in the item description (displayed on mouse hover) – in case the item is a part of a set..

- Now loot drops around the character instead of falling under his feet, meaning you will be able to examine it and pick it up easily :)

- Following your request we've added floor number display in the underground dungeons. The floor number is now displayed on a plate next to the door. 

- Also the durability of each castle part will be displayed during construction.

- Based on your feedback we’ve added an auto pause (the feature is available only in SINGLE player mode). So from now on if you go to get yourself a cup of coffee, answer the phone or go outside for a walk, the game will be paused after 2 minutes just like you’ve pressed the Esc key. 

- When you hover mouse cursor over the experience stars in the character window, your current experience will be displayed along with the value you need to reach to level up.

- We’ve lowered money costs for buying land and activating the dragon for testing purposes. 

These are still not final, but we are carefully reviewing your feedback and working on the new balance system.)

Fixed bugs:
1. The bug with the boss in the last underground cave. Naturally, only a handful of players has reached this point in the game. But I assure you that we got the report on this bug from a player who cleared the entire dungeon – luckily we have a map now :)
2. Fixed some of the wolf's animations to stop its body parts from disappearing.

Dear players, we are still working on:
1. Quests and game balancing
2. NPCs for quests
3. Full gamepad support.
4. Consideration of all chests when crafting.
5. Weapon uniqueness (against mobs and castles).
6. Introduction of a female character – the Valkyrie.
7. Castle towers shooting at enemies.

All mentioned features are soon to be introduced )
Happy playing,
Ellada Games Team

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