What PS4, the best exclusives are on the PC

By the title it might be said that we compare pears and apples and that both PC and PS4 are not really a competition. However, I wanted to put these two platforms in comparison to point out the thing that gamers often ignore when they talk about which platform has the most exclusives. The question is: what makes exclusive game a good exclusive? Is this a mass production in the hands of a talented group of people? If so, Sony has some money, and there are some of the most talented teams in the industry - their exclusives are the best!
But the fact is that God of War, Spider-Man, Days Gone or Detroit: Become Human would be the same as multi-platform products. They would likewise play on other platforms, which means that their exclusivity is a very artificial term because these games do not even use the special features of the platform for which they are exclusive. This brings us to PC games in which no one invests enormous amounts as Sony, but exclusive on PCs mostly use everything that is not available on other platforms - they are designed to maximize control of the mouse and keyboard scheme, have support for different user Modification, have the freedom of hosting on private servers, etc.

In short, Spider-Man - a good exclusive game is one that makes good use of the benefits of the platform for which it is intended. Such exclusivity is more beneficial to the players themselves than those exclusively paid to make the product not available on companies that have not paid for it.
There is something that the development of an exclusive PC is not paid by a big boss or publisher. All development risks generally fall on game creators, and they mostly go to anything or nothing. In such approach, some of the best ideas are born and the developers are struggling to offer something new that would stand out in the sea of ideas for which others pay for any focus group and different market research. I'm not saying that PC exclusives are good for everyone, but I'm sure they are offering what you cannot experience on other platforms in the same way.
DIVINITY: ORIGINAL SIN 2
Divinity: Original Sin 2 is an example of how is being made an ambitious and promising game for the PC. From success in Kickstarter, constructive testing in Early Access and good communication with a fan base that mostly are on a PC, Larian Studios knows its job. Developers know that PC players like to play in different editors so they`ve also prepared Game Master Mode in which you can use a small punch menu to set a game session in your own style, and even from it make it a game of tabletop genre.
The continuation of one of the best games in 2014 comes to us on PC in the ninth month and is definitely a strong candidate for the best RPG title 2017. When-then will come to the console, it's inevitable, but the best will be on the platform for which it was initially also designed.
DAUNTLESS
Monster Hunter series for years has been limited to portable consoles, leaving a significant gap for games of similar genre on other platforms. On PC this emptiness is planned to complete Dauntless fantasy game where we will hunt big and powerful monsters, solo or cooperatively in four. The small team working on the game is led by veterans of Riot Games, Blizzard, BioWare and Capcom, people who know their profession.
The advantage of Dauntless over the new Monster Hunter will certainly be that it is a free-to-play format game, that it will be free to play. Even though that can be a weight, all we have seen so far is promising, and the players on PC will go hunting first.
HUNT: SHOWDOWN
If you do not like Dauntless's colorful aesthetics and the focus on a cooperative gameplay, then you will be reborn when you see Hunt: Showdown, a new game from creators of Crysis. And here's the game you're hunting for, but the hunt is unpredictable, and at times it's chaotic. Hunt: Showdown mixes several different concepts so there's some team hunt for a monsters like Evolve, Dark Zone traces of The Division and the survival concept modeled on PUBG.
The matches in Hunt will clash ten players in the 5V5 model. Two teams first hunt a monster during which they fight each other. When they find and kill a monster, the game becomes PvP and the goal is to pull alive head with a reward, that is the loot thats picked up. Death in the game is final, which means there is no respawn during the match. But, unlike PUBG, death does not cancel all progress, so we will be able to transfer some of the passive abilities that we unlock with one character to the other. Like many other games - Hunt: Showdown will certainly come out on consoles, but we know where it will be best and most interesting.
FROSTPUNK
Metro Exodus will show us first hand how the cold Russian post-apocalypse looks like, but a game called Frostpunk will force us to participate in the apocalypse with decisions that define the destiny of the whole city. Namely, Frostpunk is a game in which you build and maintain the city, but not any. Your city is the last stronghold of humanity that is scared and difficult to control.
To save the whole city, the victims will be inevitable. Your mayor's job will have to be ruthless and with every decision you will have to live. In extreme situations you will have to make the laws that will make the children work, you will have the opportunity to moralize the validity of allowing cannibalism and similar controversial things. I do not doubt that Frostpunk will be a serious game and that's why I am happy that is being seriously designing for a PC audience.
ESCAPE FROM TARKOV
Consoles have never been a preferred place for shooters that aim at realism. Neither ARMA nor Stalker series have not peek out of PC, and probably also will not the multiplayer shooter Escape from Tarkov. It is a game where the tension of survival will be accompanied by a realistic ballistic model, as well as the focus on instinctive placement in the space. The game will not have any kind of HUD, actually interfaces that would help the player navigate.
Developers say the game will not offer the classic type of entertainment as a shooter, but it is actually a "cocktail of genres" in which hardcore players will recognize a unique gameplay. We will have three modes available. The main will have several different scenarios, that is missions at different locations. Others will be exploring an open world of 16 square kilometers. The third mode is the arena where there will be gladiatorial battles. Testing of the game starts this month, and we should await the release at the latest next year.
MOUNT & BLADE 2 BANNERLORD
Realistically, there are currently no games on the consoles where you would raise your sword, then watch how hundreds of horsemen march behind you and go to the battle or the siege of a fort. The Mount & Blade series had that back a few years ago, and with Bannerlord it will be further updated. It is true that the battles may seem somewhat unfortunate, but the game will not just be based on them.
In Bannerlord we will have a simulated feudal economy, diplomatic relations and a deep crafting system. We will witness epic scenes across the imaginary land of Calradia and we will not even think for a moment whether is this feasible outside PC platform. Because we know it is not.
These six exclusives are just a fraction of what PC has to offer in the next year or two. From decency I still have to mention some other exclusives such as Total War: Warhammer II, Pillars of Eternity II: Deadfire, Battletech, Griftlands, Ashes of Creation and Star Citizen. Besides, I do not mention old classics in a new dress like StarCraft Remastered and Age of Empires Definitive Edition. I must have forgotten something, but who will remember it because PC still has the most numerous exclusive games. It's not like there's any discussion about it.
Tagged with: Exclusive, Exclusive PC