Remedy's Secret "Project 7" Game Could Be An Online Multiplayer Game

Remedy Entertainment have been working on two titles for a while now - the single-player version of online FPS CrossFire 2, and a AAA third-person game codenamed "Project 7". Not much is known about P7, but now a job listing gives the impression that it could be an open-world online multiplayer title.
The next game from the creators of Alan Wake, Quantum Break and Max Payne was expected to be a new IP but still something similar to those titles. An announcement of a partnership with 505 Games earlier this year to publish Project 7 described it as a "cinematic third person action game... featuring an intriguing story and a game structure offering a long-lasting experience". While it certainly sounds like there is a story, and the general description matches their previous games, of particular note should've been the "long-lasting experience" part.
Now a Job Listing for a World Systems Game Designer at Remedy on Project 7 seems to shed light on what the game could be, and it seems to be an online multiplayer title. Some notes from the listing:
- From the description, the game will have "innovative and long-lasting gameplay" and "rich content that communities will devour"
- References to both PlayerUnknown's Battlegrounds and Destiny: "Have you already designed the next Battle Royale? Are you always among the first to find Xûr?"
- "unique content and in-game events that delight players and encourage them to explore the game world"
- The phrase "new ways to keep players engaged and the community buzzing" seems to imply a service game, with features and events coming after the release.
- Two out of the four main responsibilities about the game involve online multiplayer and continued support for such a game: creating "compelling, innovative online game modes, including simplified level layouts and driving playtests and iteration" and looking for "trends and areas for innovation in the connected- gaming space"
- One of the requirements mentions "open-world systemic gameplay" which I think we should expect for the game.
- The second requirement: the person they hire should have a "passion for online play and a hunger to create cutting-edge connected experiences that extend the play experience in rich ways" .
That's a lot of very specific information about online multiplayer, seemingly with plans for continued "games as a service" support after the release. Very little of it seems to be about single-player, and this is for someone designing the whole world. A slightly more story or lore-driven version of PlayerUnknown's Battlegrounds, or a bigger version of Destiny, or a more popular Ghost Recon Wildlands might be on the cards.