Cyberpunk 2077 won't have a morality system
Morality usually plays an important role in RPGs, Fable, Star Wars RPGs, inFamous, etc., but from the looks of it CDPR don't seem interested in a black and white depiction of their cypberpunk universe. In an interview from gamingbolt, we learnt that Cyberpunk 2077 won't have a good and evil system per se, but players will have the opportunity to choose if they want to play lethal or non-lethal:
“We don’t have a moral system per se,” quest director Mateusz Tomaszkiewicz told GamingBolt. “However, to complete it non-lethally you have to be very good at stealth. Invest in points that allow you to stealth better, use weapons that will allow you to incapacitate the enemy instead of killing them, to make the moral choices that will allow you to avoid killing people throughout the game.”
It seems the system CDPR are going for is akin to that of Deus Ex games, in which players could play different scenarios in different way, and their actions would have some repercussions later on in the game.