Bethesda again forces small studios to change the names of their games

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Bethesda will tomorrow on the market release Prey which demo we played, so they have to make sure that final marketing and initial sales go smoothly. For that purpose they contacted Indie Studio No Matter who are working on an interesting action RPG title Prey for the Gods and they did not just call them for a coffee but rather to threaten that the name of their game is too similar to Prey and they will not be friends if it stays like that.

The Indie team of just three people explained the situation in a new developer update where they say their game is now called Praey for the Gods, because they do not want earned money from Kickstarter to spend in court. They leave the impression that they are not very happy with the situation, but they have been silent because Zenimax loves to sue so much that they have been also complaining on the first initial change in Præy for the Gods.

We have followed the similar situation years after 2011 when Zenimax sued Mojang for the Scrolls game that bothered them for Bethesda's The Elders Scrolls series. It is fortunate that Bethesda does not have a few series more because nobody could ever name their game again. Given that they need more coverage than ever, we are putting up a few shots from a very early version of Praey for the God.

 

Tagged with: Snow Games, Indie Games, Controversy

Replies • 5

It's always tricky with the copyrights, and I believe Indie Studio made the right call when they backed off and renamed their game. It's still there, and personal opinion Praey sounds badass! It's also good publicity for them, and by backing down they indeed save money and a very tedious possible lawsuit.

I try to understand both sides, one thinks they are in the clear, while the other dev's game just want to make sure the customers will not confuse the games.

edit: Also would like to add, it's for the best for the now Praey game, they can focus on the development and not worry about going to trial. Their funds can indeed be all focused towards the initial and main goal, the game, and bearing in mind they are only 3 people, working on this game, it's a good thing they ended this dispute with Prey.

All in all, props for avoiding a lawsuit for Praey and kind of sad on the Scrolls story.. it is what it is.


Challenger

This info was already posted by someone yesterday...



Patzl said:

This info was already posted by someone yesterday...

I think the point of this news wasn't telling the same news, but rather bringing up the fact that Bethesda/ZeniMax weren't on the first go with this copyright claim, and that they went their way and got another game long ago in the past to do the same thing Indie Studio was forced to do now with Praey.