Combat in Kingdom Come: Deliverance may be brilliant and perhaps overcrowded
Developing team Warhorse Studios has spent a lot of time and effort devoted to the first-person combat system in its first game, Kingdom Come: Deliverance. Their goal is to fight more than plain brawling what kind of we can see in Skyrim and similar titles, and this they plan to achieve with various types of hits, with a focus on the correct positioning of the swing and the realistic behavior of the weapon and the body under the force of impact. Of course, this first-look system is quite complex, and in the fight with more characters it may look also chaotic. But, we hope that realism will not cost the game its accessibility and that Kingdome Come really brings a good balance between the two.
Tagged with: Swordsmanship, Historical Games