Cyberpunk 2077 Quest Designer Says It's "Inherently Political"

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CD Projekt Red quest designer Patrick Mills discusses Cyberpunk 2077 and makes a few comparisons with The Witcher 3, which he also worked on.

"Cyberpunk 2077 is a game about people with power at the top and people at the bottom with none". That power can come from money, hierarchies, technology and violence. The original Cyberpunk 2020 setting, like the setting of The Witcher stories, was a complex critique of the author's world, and we don't shy away from that in our games. On the contrary I think it's one of the things that sets us apart [...] Cyberpunk is an inherently political genre and it's an inherently political franchise."

Mills also talked about the decision to make their new game a first-person RPG. "There's a lot of things we get from first person, and part of it is being closer to the character and to feel like you're inhabiting that character. But at the same time I would also say this: go play a third-person game, go play The Witcher 3, and look up. Just try to look straight up. You'll find that the [immersion] never truly works. It never feels like you are looking up. It feels like you're moving a camera around.".

 

Tagged with : CD project Red, Cyberpunk 2077

 

Replies • 27

I honestly couldn't have said it better myself evilyung, that's a very great way to look at it and i completely agree with your view regarding the game's political and socioeconomic implementation about its class of elites and the way they might manage them in contrast to our world, especially in its dystopian setting.

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Interstellar

I'm looking forward to it. Political or not. I will say it is easier to get behind the little person that is less fortunate.


Interstellar

@evilyung and @sulimen

i really need to learn alien and dog language, as i am just a kitten



Planetary

Now that is a problem because when I sit down to play video games, it is to get away from  politics. No CD Projekt Red version of C-SPAN for me, thank you! I'll just stick with the Witcher.


Interstellar

Game will probably still be fun, but the last thing I want from a videogame writer is a lecture about politics.


It's going to sound a bit preachy on my part, but when you guys hear "politics" in a video game, it doesn't involve Donald Trump references or Democratic/Republican parties condescendingly talking down to the player itself to be aware of the current day political climate or things like that.

The Witcher series had a ton of politics involved within the seven major kingdoms. Part of the events happening in the Witcher games are because of politics. Kings being assassinated, many kingdoms being overtaken by the empire, unclaimed nations. 

I mean for god sake, the Bloody Baron was placed in his position to be a temporary ruler to ensure Velen doesn't fall into chaos. There are tons of great dialogues of people living in terrible conditions due to the war, people giving you quests regarding their missing relatives, the tension between military personnel interacting with the conquered village.

Witcher 3 has TONS of politics, the FICTIONAL politics. That is the type of politics they are referring in Cyberpunk 2077.

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