Why Days Gone isn’t a Zombie Game
Days Gone creative director and writer John Garvin describes the upcoming PlayStation 4 game as a piece of interactive post-apocalyptic fiction; survival horror cast in a story told through the journeys of a motorcycle one percenter.
The problem was that they wanted this game to take place in an open world that’s completely explorable by players. While there are plenty of open-world games that feature stories, few find a way to pair the two in a way that makes the story as compelling as the distracting world in which it takes place.